#include "SSTable.h"
const char * SSTable::GetName();
#include <string.h> // for strcpy
#include "SSTable.h"
const int MAX_STRING_LEN = 255;
SSTable * pTable = new SSTable("MyTable");
char buffer[MAX_STRING_LEN + 1];
...
strcpy(buffer, pTable->GetName());
GetName returns the name of the table.
| No Arguments |
A constant string representing the name of the table.
| See also: | Rename |
|---|